Jump to content


Server Information

  • Please log in to reply
No replies to this topic

#1 Jason Knight

Jason Knight

    Jiggle Counter

  • Super Administrators
  • 505 posts
  • Location:Portland, Oregon

Posted 27 August 2004 - 09:52 PM

Game Options

Allow Team Planet Credit Transfer: Yes
Allow Full Long Range Scan: Yes
Allow Sub-Orbital Fighter Attacks: Yes
Display Password on Registering: No
Genesis torps can destroy planets: Yes
Intergalactic Bank (igb): Enabled
Known Space Maps: Enabled
Navigation Computer: Enabled
Newbie Nice: Enabled
Spy System: Enabled
Allow Spies to capture planets: Yes

Game Settings

Game version: Alien Assault Traders
Averaged Tech level When Emergency Warp Degrades: 1
Number of Sectors: 10,010
Maximum Links per sector: 10
Maximum average tech level for Federation Sectors: 8
igb Interest rate per update: 0.005
igb Loan rate per update: 0.06
Tech Level upgrade for Bases: 2
Colonists Limit: 100,000,000
Maximum number of accumulated turns: 8,000
Maximum number of planets per sector: 5
Maximum number of traderoutes per player: 40
Colonist Birth Rate: 0.0005
Unit of Energy used per sector fighter: 0.06
Sector fighter degradation percentage rate: 5
Maximum number of spies per planet: 10
Spy success factor: 1.0
Spy kill factor: 1.0
Colonists needed to produce 1 Fighter each turn: 20,000
Colonists needed to produce 1 Torpedo each turn: 8,000
Colonists needed to produce 1 Ore each turn: 1,000
Colonists needed to produce 1 Organics each turn: 500
Colonists needed to produce 1 Goods each turn: 1,000
Colonists needed to produce 1 Energy each turn: 500
Colonists needed to produce 1 Credits each turn: 100

Game Scheduler Settings

Ticks happen every: 5 minutes
Turns every: 10 turns every 5 minutes
Interests on igb accounts will be accumulated every: 1440 minutes
News will be generated every: 5 minutes
Planets will generate production every: 2 minutes
Spies will act every: 2 minutes
Ports will regenerate every: 2 minutes
Ships will be towed from fed sectors every: 5 minutes
Rankings will be generated every: 30 minutes
Sector Defences will degrade every: 6 minutes
The planetary apocalypse will occur every: 15 minutes
Planetary Independance: 1440 minutes
Dignitaries will act every: 2 minutes
user posted image
May you have the hindsight to know where you've been, the foresight to know
where you're going, and the insight to know when you're going too far.
- Irish Toast

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users